In this game of strategy, see if you can you find the robber in less than 5 guesses (which is possible every time). If you guess incorrectly, you will be told how far off you were. The grid lines are like streets, and the robber is hiding at one of the intersections.

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 Growth Points in Number (123)
 A. Counting (17)
 0. Beginning Counting (4)
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 2. Counting collections to 20 (5)
 3. Counting by 1s (forwards/backwards, including variable starting points from 1 to 100; names numbers before or after) (10)
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 6. Skip counting and applying counting skills (8)
 7. Skip counting with decimals (1)
 B. Place Value (43)
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 6. Place Value with Decimals (23)
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 3. Count back / count down to / count up from … to subtract (3)
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 6. Extending and applying addition and subtraction (22)
 D. Strategies for Multiplication and Division (43)
 2. Modelling multiplication and division (all objects percieved) (4)
 3. Abstracting multiplication and division (7)
 4. Basic, derived and intuitive strategies for multiplication (8)
 5. Basic, derived and intuitive strategies for division (9)
 6a. Extending and applying multiplication (14)
 6b. Extending and applying division (10)
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 A. Counting (17)
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 Working Mathematically 36 (38)
 Working Mathematically P2 (25)